Pricing
Reading, loading, searching, and deploying never cost anything — that's how knowledge spreads through a team. You only pay when the product does the expensive work of creating something new.
Start free
Start free trial
Minimum 2 editor seats
Start free trialMinimum 5 editor seats · volume pricing available
Talk to usPrices in USD, billed monthly. Team and above get two months free on annual contracts.
Credits
Credits reset at the start of each month. The line between billed and free is fixed and published — you should never have to guess what an action will cost.
Billed
Always free
Loading and deploying are free on purpose. If distribution cost money, teams would ration the thing that makes the product valuable.
| Free | Starter | Team | Enterprise | |
|---|---|---|---|---|
| Monthly price | $0 | $49 | $60 / editor | $75 / editor |
| Viewers | — | — | Unlimited, free | Unlimited, free |
| Approver seats | — | — | — | $100 / seat |
| Minimum seats | — | — | 2 editors | 5 editors |
| Monthly credits | 50 | 200 | 2,000 | 10,000+ |
| Extra credits | — | $0.20 each | $0.15 each | $0.10 each |
| Layers | Personal | Personal | Personal, team, company | Unlimited |
| Approval chain | — | — | ✓ | Custom |
| Connectors | 1 | 2 | 5 | Unlimited |
| API | — | Read | Read and write | Full + SIEM |
| SSO | — | — | SSO and SCIM | + Federation |
| Audit retention | — | 90 days | 1 year | 3 years |
| Uptime SLA | — | — | 99.5% | 99.9% |
| Deploy in your cloud | — | — | — | ✓ |
| Support | Community | Priority | Named contact |
An editor seat belongs to someone who creates or changes assets. Viewers — people who only read and load what the team has already approved — are unlimited and free on Team and Enterprise. Most organizations have far more viewers than editors, and the pricing assumes that.
The five billed actions stop until the next reset or until you add a pack. Everything else keeps working — loading, searching, deploying, and syncing are never blocked by credits.
Charging for every agent call punishes the teams getting the most out of the product. Creation is where the real compute cost sits, so that's where the meter goes.
Monthly plan credits reset. Purchased credit packs do not expire and carry over indefinitely.
Yes. Upgrades take effect immediately and are prorated. Downgrades take effect at the next renewal so you keep what you've paid for.
Connect one workspace and see every skill, rule, and memory your team has in play — in about ten minutes.
No credit card. Works with what you already run.